Lines 100-106
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@return true, if the functor was successfully applied to |
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@return true, if the functor was successfully applied to |
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all children, false otherwise. |
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all children, false otherwise. |
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*/ |
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*/ |
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template< typename Functor > bool for_each_childNode( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode, |
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template< typename Functor > inline bool for_each_childNode( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode, |
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Functor& rFunctor ) |
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Functor& rFunctor ) |
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{ |
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{ |
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try |
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try |
Lines 133-139
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/** pushes the given node to the given vector and recursivly calls itself for each child node. |
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/** pushes the given node to the given vector and recursivly calls itself for each child node. |
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*/ |
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*/ |
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void create_deep_vector( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode, |
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inline void create_deep_vector( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode, |
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std::vector< ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode > >& rVector ) |
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std::vector< ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode > >& rVector ) |
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{ |
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{ |
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rVector.push_back( xNode ); |
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rVector.push_back( xNode ); |